Need For Speed Underground

  1. Need For Speed Underground 2 Steam
  2. Need For Speed Underground 2 Free Download
  3. Need For Speed Underground Soundtrack
  4. Need For Speed Underground 2 Xbox One
  5. Need For Speed Underground
  6. Need For Speed Underground 2 Soundtrack
  7. Need For Speed Underground 2

Need for Speed Underground Featuring 20 fully customisable, licensed cars are included in the game from Mitsubishi Motors, Subaru®, Toyota™ and many. Need for Speed: Underground is the seventh title in the Need for Speed series. It was developed by EA Black Box and published by Electronic Arts in 2003. It was commercially successful1 and inspired a sequel. Need for Speed: Underground completely redesigned the series' formula with a heavy emphasis on tuner culture and a storyline-driven career mode. All races take place in a generic city.

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Need for Speed: Underground 2

Developer(s)EA Black Box
Publisher(s)Electronic Arts
SeriesNeed for Speed
Platform(s)GameCube
Release date(s)NA November 15, 2004
EU November 19, 2004
JP December 22, 2004
AUS July 27, 2005
Genre(s)Racing
Mode(s)Single-player, Multiplayer (2)
Input methodsGameCube Controller
Compatibility4
Playable
GameIDsGUGP69, GUGF69, GUGD69, GUGE69, G2NJ13
See also...

Dolphin Forum thread
Open Issues
Search Google
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Debug Symbol Files

Need for Speed: Underground 2 (NFSU2 or NFSUG2) is a cross-platform racing video game published and developed by Electronic Arts. Released in 2004, it is the direct sequel to Need for Speed: Underground, and is the eighth installment in the Need for Speed series.

The game is based around tuning cars for street races, resuming the Need for Speed: Underground storyline. Need for Speed: Underground 2 provides several new features, such as a broader customization, new methods of selecting races, the 'explore' mode (free driving). Underground 2 also introduces several SUVs, which could be customized as extensively as other Underground 2 vehicles and used to race against other SUV racers.

Need
  • 1Emulation Information
  • 2Problems

Emulation Information

16:9

Need for Speed: Underground 2 has a native 16:9 display option, but it requires enabling it in its internal options and setting Dolphin's Aspect Ratio graphics setting to 'Force 16:9'. Using the widescreen hack with this title is not recommended.

Problems

VP6 Videos

Need for Speed: Underground 2 uses the VP6 video codec, common in Electronic Arts' titles, causing its videos to have vertical line artifacts and other glitches on NVIDIA graphics cards. The Software Render will display VP6 video correctly, but is typically too slow. VP6 rendering also reacts poorly to the Force Texture Filtering enhancements (and Anisotropic Filtering on NVIDIA), causing further scrambling.

Configuration

Need For Speed Underground 2 Steam

No configuration changes are known to affect compatibility for this title.

Need For Speed Underground 2 Free Download

Version Compatibility

The graph below charts the compatibility with Need for Speed: Underground 2 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

5.0-14259(current)
2.0(r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.
Need For Speed Underground

Testing

Need For Speed Underground Soundtrack

This title has been tested on the environments listed below:

Test Entries
Revision OS Version CPU GPU Result Tester
3.0-692Windows 7Intel Core i5-2500K @ 4.5GHzAMD Radeon HD 6850Perfect: FPS sometimes drops below 30 when there are a lot of vehicles on screen. Resolution:1680x1050, Aspect Ratio:Stretch, Internal Res:Auto, AF:16xZheka
4.0-5238Ubuntu 14.10Intel Core i3-3220 @ 3.3GHzNVIDIA GeForce GTX 650Playable. Gameplay is perfect at 85-100% speed. HLE accurate, car lighting reflections work, and the nitrous meter is fixed, but cutscenes are garbled. Entering tuning at the garage, my car somehow fell off of the dyno and was hanging off the side of it but after entering a test race and coming back it fixed itself; also there's minor texturing issues, most noticeable around foliage or the letters when naming your profile. While actually racing though these problems are either not present or barely noticeable.Xerxes
5.0-2464Windows 10Intel Core i5-4690 @ 3.5GHzNVIDIA GeForce GTX 1070Game runs nearly perfect aside from cutscenes which have some lines through them. No noticeable slowdowns or stuttering. (Vulkan renderer, Internal Res:8x Native, AA:4x MSAA, AF:16x)KT

Gameplay Videos


GameCube
  • Need for Speed: Hot Pursuit 2(2002)
  • Need for Speed: Underground(2003)
  • Need for Speed: Underground 2(2004)
  • Need for Speed: Most Wanted(2005)
  • Need for Speed: Carbon (GC)(2006)
Nintendo Wii
  • Need for Speed: Carbon (Wii)(2006)
  • Need for Speed: ProStreet(2007)
  • Need for Speed: Undercover(2008)
  • Need for Speed: Nitro(2009)
  • Need for Speed: Hot Pursuit(2010)
  • Need for Speed: The Run(2011)
  • Retrieved from 'https://wiki.dolphin-emu.org/index.php?title=Need_for_Speed:_Underground_2&oldid=175851'

    How on earth does EA do it? Well, here's the catch. The only way to play any NFSU game online is via its dedicated servers. Yes, that means no modem-free LAN play at all. You've got to log on to EA's lobby', open an account by setting your user name and password, choose up to four opponents to race (harder than it sounds), and then log back on to post results. The machine which set the race up becomes the server during the actual race. All clever stuff, but it doesn't hide that fact that console spods at least have the option of single-telly, split-screen, whereas we get chuff all. Charming.

    Need For Speed Underground 2 Xbox One

    Need For Speed Underground

    Ea-Sy Does It

    Ironically, EA's big brother approach hasn't stopped the cheating. A rolling message in the lobby apologises for the lack of a current league table, due to hacking. Could disgruntled LANsters be behind such stunts?

    Need For Speed Underground

    On a positive note, there's a reliable system in place to grade players by ability.The temptation to take on some punk rated impossible' proved too great, but we were soon to regret such impudence as he sprayed our windscreen with gravel and then proceeded to lap us three times - in a two-lap race. Understandably, there was more fun to be had toying with easy' and even'-rated racers, although inexperienced drivers did seem to be a little thin on the ground.It's nigh on impossible to tell whether you're playing against a console jockey or a PC racer, so congratulations must go to EA's men in white coats for pulling off such a feat. Interestingly enough, developer Black Box reckons the two versions are nigh on identical, with both using exactly the same cars, scenery and Al. PS2 gamers do tend to suffer a blurring effect at high speeds (an anti-aliasing trick to compensate for lower frame-rates), but the advantage of those sublime dual analogue controllers over our coffee-stained cursor keys more or less evens things out.You'll also be pleased to learn that cherished vehicles which have been tuned, modded and nitro-ed to high heaven in singleplayer can be used in ranked races online, where you can choose any course and number of laps. What's more, unranked races use some powerful predetermined marques.

    Feel The Need

    Need For Speed Underground 2 Soundtrack

    Underground

    Need For Speed Underground 2

    We're pleased to see that drag and drift races are available when you're burning rubber with friends, alongside the demanding circuit loops. The drag racing sections truly capture the magic of the recent The Fast And The Furious flicks, and these one-on-one cock-fights make for a refreshing change after endless laps of spittle-covered urban wasteland.